Spell lists

Spirit

 * Barrier (Shield)
 * Lesser Restoration
 * Protection from Poison
 * Remove Curse (+ T + SW)
 * Death Ward
 * Greater Restoration
 * Unseen Servant (or blood?)
 * Fade Step (Misty Step)
 * Spirit Guardians (+ SW)
 * Conjure Spirits ? (Conjure Minor Elementals)
 * Fade Step (Dimension Door)
 * Fade Marker (Transportation Circe)
 * Veil Tear (Arcane Gate)
 * Fade Stride (Teleport)
 * Detect Poison and Disease
 * Augury
 * See Invisibility
 * Fade Sense (Clairvoyance)
 * Arcane Eye
 * Divination
 * Commune
 * Contact Fade (Contact Other Plane)
 * Legend Lore
 * Scrying
 * True Seeing
 * Cure Wounds
 * Fade Fire (Faerie Fire)
 * Veilfire (Continual Flame)
 * Mass Cure Wounds
 * Heal
 * Mass Heal
 * Blur
 * Mirror Image
 * Dream Walk (Dream)
 * Project Image
 * Reincarnate
 * Fade Walk (Etherealness)
 * Regenerate
 * Sequester

Creation

 * Mage Armour
 * Glyph of Warding
 * Magic Circle
 * Nondetection
 * Aura of Life
 * Aura of Purity
 * Private Sanctum (Mordenkainen's)
 * Guards and Wards
 * Symbol
 * Imprisonment
 * Prismatic Wall
 * Mage Hand
 * Conjure Barrage
 * Cloud of Daggers
 * Conjure Volley (cf Conjure Barrage)
 * Summons (Drawmij's Instant)
 * Identify
 * Locate Object (or spirit??)
 * Arcane Blast
 * Light (or wild???)
 * Aura of Vitality
 * Resilient Sphere (Otiluke's)
 * Spirit Hand (Bigby's Hand)
 * Contingency
 * Forcecage
 * Knight Enchanter (Mordenkainen's Sword)
 * Creation
 * Gentle Repose
 * Mending
 * Prestidigitation (all Circle mages know this)
 * Create or Destroy Water
 * Enlarge/Reduce
 * Knock
 * Fabricate
 * Polymorph
 * Animate Objects
 * Passwall

Entropy

 * Antilife Shell
 * Writhing Fear (Evard's Black Tentacles)
 * Bane
 * Hex
 * Sleep
 * Hideous Laughter (Tasha's)
 * Crown of Madness
 * Confusion
 * Hold Person
 * Hold Monster
 * Antipathy/Sympathy
 * Shatter
 * Fear
 * Mislead
 * Weird
 * Arms of Hadar (rename)
 * Chill Touch
 * Ray of Sickness
 * Blindness/Deafness
 * Ray of Enfeeblement
 * Animate Dead
 * Bestow Curse
 * Feign Death
 * Revivify
 * Speak with Dead
 * Siphon (Vampiric Touch)
 * Blight
 * Contagion
 * Circle of Death
 * Create Undead
 * Eyebite
 * Harm
 * Finger of Death
 * Slow
 * Thaumaturgy
 * Disintegrate
 * Time Stop

Primal

 * Elemental Armour (Armor of Agathys)
 * Protection from Energy
 * Stoneskin
 * Produce Flame
 * Force Hold (Tenser's Floating Disk)
 * Flaming Sphere
 * Call Lightning
 * Tsunami
 * Storm of Vengeance
 * Fire Bolt
 * Ray of Frost
 * Shocking Grasp
 * Burning Hands
 * Chromatic Orb
 * Guiding Bolt (or creation??)
 * Fiery Rebuke (Hellish Rebuke)
 * Thunderwave
 * Scorcing Ray
 * Fireball
 * Lightning Bolt
 * Ice Storm
 * Wall of Fire
 * Cone of Cold
 * Destructive Wave
 * Flame Strike
 * Wall of Force
 * Wall of Stone
 * Chain Lightning
 * Freezing Sphere (Otiluke's)
 * Wall of Ice
 * Delayed Blast Fireball
 * Firestorm
 * Earthquake
 * Meteor Storm (Meteor Swarm)
 * Heat Metal
 * Elemental Weapon (+ SW)
 * Meld into Stone
 * Stone Shape
 * Telekinesis
 * Petrify
 * Move Earth
 * Reverse Gravity

Blood Magic

 * Demon Binding (Planar Binding)
 * Mind Blank
 * Conjure Demon (Conjure Elemental) (cf Demon Binding)
 * Wish
 * Detect Thoughts
 * Telepathic Bond (Rary's)
 * Charm Person
 * Command
 * Suggestion
 * Compulsion
 * Dominate Beast
 * Dominate Person
 * Geas
 * Modify Memory
 * Mass Suggestion
 * Dominate Monster
 * Feeblemind
 * Sending
 * Telepathy
 * Power Word Stun
 * Power Word Kill
 * Ancient Word
 * Healing Word
 * Mass Healing Word
 * Power Word Heal
 * Phantasmal Force
 * Silence
 * Phantasmal Killer
 * Spare the Dying
 * False Life
 * Inflict Wounds
 * Raise Dead
 * Magic Jar
 * Resurrection
 * Fade Walking (Astral Projection)
 * True Resurrection
 * Clone
 * True Polymorph

Hedge Magic

 * Pass Without Trace
 * Freedom of Movement
 * Entangle
 * Find Familiar
 * Fog Cloud
 * Hail of Thorns
 * Find Steed
 * Web
 * Conjure Animals
 * Sleet Storm
 * Stinking Cloud
 * Grasping Vine
 * Cloudkill
 * Insect Plague
 * Tree Stride
 * Transport via Plants
 * Wall of Thorns
 * Incendiary Cloud
 * Speak with Animals
 * Beast Sense
 * Locate Animals or Plants
 * Tongues
 * Wild
 * Commune with Nature
 * Find the Path
 * Animal Friendship
 * Animal Messenger
 * Witch Bolt
 * Darkness
 * Gust of Wind
 * Moonbeam
 * Daylight
 * Wind Wall
 * Sunbeam
 * Prismatic Spray
 * Wild
 * Invisibility
 * Greater Invisibility
 * Hallucinatory Terrain
 * Mirage Arcane (?)
 * Simulacrum
 * Witchcraft (Druidcraft)
 * Shillelagh
 * Thorn Whip
 * Goodberry
 * Jump
 * Longstrider
 * Alter Self
 * Barkskin
 * Darkvision
 * Enhance Ability
 * Levitate
 * Spider Climb
 * Spike Growth
 * Gaseous Form
 * Haste
 * Plant Growth
 * Speak with Plants
 * Water Breathing
 * Water Walk
 * Control Water
 * Giant Insect
 * Awaken
 * Wind Walk
 * Animal Shapes
 * Control Weather
 * Shapechange

Templars (focus on buffing party + debuffing enemies)

 * Protection from Evil (and Good)
 * Aid
 * Smite (Counterspell)
 * Dispel Magic
 * Circle of Power
 * Dispel Evil (and good)
 * Antimagic Field
 * Holy Aura
 * Detect Evil (and good)
 * Detect Magic
 * Bless
 * Zone of Truth
 * Divine Favour
 * Prayer of Healing
 * Staggering Smite
 * Hallow
 * Purify Food and Drink

Spirit Warriors (focus on buffing themselves)

 * Blade Ward
 * Resistance
 * Ensnaring Strike
 * Spirit Mentor (Guardian of Faith)
 * Conjure Spirit (Conjure Fey) (cf Spirit Mentor)
 * Guidance
 * True Strike
 * Foresight
 * Thunderous Smite
 * Flame Blade
 * Spiritual Weapon
 * Fire Shield
 * Blade Barrier ??
 * Phantom Steed
 * Magic Weapon

Templ + SpWr

 * Sanctuary
 * Shield of Faith
 * Beacon of Hope
 * Banishment
 * Banishing Smite
 * Taunt (Compelled Duel)
 * Heroism
 * Searing Smite
 * Wrathful Smite
 * Branding Smite )?
 * Blinding Smite
 * Crusader's Mantle